Dodgeball
Rosters Due: January 23rd
Info Meeting: January 26th
Tournament Dates: January 31st and February 1st
Bruin Cup Points:
1st - 300 pts.
2nd - 150 pts.
3rd - 75 pts.
Rules
N.A.D.A. CODE OF CONDUCT
1. Understand, appreciate and abide by the rules of the game.
2. Respect the integrity and judgment of game officials and N.A.D.A staff.
3. Respect your opponent and congratulate them in a courteous manner following each match whether in victory or defeat.
4. Be responsible for your actions and maintain self-control.
5. Do not taunt or bait opponents and refrain from using foul or abusive language.
THE TEAM: Teams will be made up of 6-10 players. Six (6) players will compete on a side; others will be available as substitutes. Substitutes may enter the game only during timeouts or in the case of injury. A team may start with as few players as they wish, but the maximum number of players in the game is 6 per team.
THE EQUIPMENT: The official ball used in tournament and league play will be an 8' rubber-coated foam ball.
THE GAME: The object of the game is to eliminate all opposing players by getting them 'OUT'. This may be done by:
1. Hitting an opposing player with a LIVE thrown ball below the shoulders.
2. Catching a LIVE ball thrown by your opponent before it touches the ground.
Definition: LIVE - A ball that has been thrown and has not touched the floor/ground, an official, a player who is out, a spectator, or other item outside of the playing area (wall, ceiling, basketball goal, etc). Therefore a single throw can hit more than one person and get them out. However many people the ball hits before it hits the official, the ground, or any other item out of bounds will all be called out.
BOUNDARIES: During play, all players must remain within the boundary lines. Players may leave the boundaries through their end-line only to retrieve stray balls. They must also return through their end-line. If a player leaves the boundaries for any other instance, that player will be out. Eliminated teammates may retrieve lose balls and throw them back to their teammates. If a ball is on the opposite side of the court from a team, a player from that team may not reach across the center line to retrieve the ball. If they do, then they will be called out. (The ball is an extension of your arm. Therefore it would be like you stepped out of bounds.)
THE OPENING RUSH: Game begins by placing the dodgeballs along the center line three (3) on one side of the center hash and three (3) on the other. Players then take a position behind their end line. Following a signal by the official, teams may approach the centerline to retrieve the balls. This signal officially starts the contest. Teams may retrieve as many balls as they can. Balls must be taken back across the attack lines before they can be thrown at opponents. If the ball is not taken past the attack line, the throw will not count and the thrower will be eliminated. You may not slide to retrieve a ball on the opening rush. Players who slide will automatically be eliminated. Once a ball is retrieved it must be taken behind the attack-line before it can be legally thrown.
LOOSE BALL RETRIEVAL: All loose balls that are inbounds/out of bounds may only be retrieved by players who are legally still in the game/are not eliminated or a substitute player. Spectators may not assist with ball retrieval as well. If someone other than a player who is in the game legally in the game and/or a spectator assists with ball retrieval, the active player that is first to retrieve that ball will be eliminated. TIMING AND WINNING A GAME: The first team to legally eliminate all opposing players will be declared the winner. A 10 minute time limit has been established for each contest. If neither team has been eliminated at the end of the 10 minutes, the team with the greater number of players remaining will be declared the winner. Each match will be played to best 3 of 5. Teams will switch sides between each game of the series. In the case of an equal number of players remaining after regulation, a 1-minute sudden-death overtime period will be played. Details on overtime can be found in the NADA Rule Book.
TIME-OUTS & SUBSTITUTIONS: Each team will be allowed one (1) 30 second timeout per game. At this time a team may substitute players into the game. A player who has been knocked out may not substitute in for a player who is still in the game. Only players who have not previously played in the game may substitute in during the timeout.
5-SECOND VIOLATION: In order to reduce stalling, a violation will be called if a team in the lead controls all six (6) balls on their side of the court for more than 5 seconds. The official on that side will count down the 5 seconds and by the end of the 5 seconds the balls must be thrown. If the balls are not thrown; a player from that team will be automatically eliminated for each 5 seconds that is counted down.
HEADSHOT: If a player is hit in the head by a ball thrown by an opposing player directly at the head, then the thrower is called out. If a player ducks to dodge a ball and is hit in the head or the ball is deflected into their head, then they will be eliminated. RULE ENFORCEMENT: During pool play or regular-season matches, rules will be enforced primarily by the 'honor system'*. Players will be expected to rule whether or not a hit was legal or whether they were legally eliminated. All contests will be supervised by a court monitor*. The court official’s responsibility will be to rule on any situation in which teams cannot agree. THE COURT OFFICIAL'S DECISION IS FINAL NO EXCEPTIONS.
JUMP THROWS: It is legal for a player to jump in the air to throw the ball. If that player jumps over the mid-court line, the throw must be released before the player comes to the ground across the line in order for that to be a legal throw. If that player lands across the mid-court line they will be out.
DIVING OR SLIDING: There will be no diving or sliding allowed for any reason. A player that dives or slides will be eliminated. This includes falling down. If a player dodges a ball and in the process falls to the ground, then they will be eliminated.


